![]() In spite all of these new bells and whistles, FPS got no worse (and even better in my case).īullets: 320 + one clip of sniper rifle and mg Catching fire when hit with rocket weapons. For comparison, see maps like Xoylent, Runningman or Stormkeep. Official maps have much higher resolution textures. I won't go into details, just name a few aspects: Well, this one is pretty obvious, even looking at the screenshots. When >100 HP/AP, picking up health/armor item freezes HP/AP dropping for shorter time than it used to in 2.5.2. You cannot boost yourself past 200 HP/200 AP, unless with vampire mutator. LMS mode no longer includes Fireball (thankfully!) Such approach discouraged capping, because on fckill (killing flag carrier) and returning flag, one team could gain a lot of points, when other LOST them. It works like in most other games, quite unlike in 2.5.2, where team score was a sum of scores of each player. You still should strafe for some tight turns, but getting wider ones is quite feasible using only the mouse. In Nexuiz, not to lose speed when turning while bunnyhopping, you pretty had to use cursor keys as well, which made movement a lot harder than it needed to be. While bunnyhopping, you can now turn fairly efficiently without strafing. You can disable "bunnyhopping by just holding jump" in Options>Input>Automatically repeat jumping if holding jump Since there are still more people playing Nexuiz at any given time, it might come in handy. ![]() This is meant for players who have played Nexuiz before, to make transition to Xonotic easier.
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